Our Work
We’ve worked on a wide range of game titles that span ‘traditional’ formats, as well as VR and AR. Our clients include BBC Studios, Lucid Games, Pontoco, Superstring, BIT.games, and Dream Reality Interactive.
Services
Narrative Consulting
Narrative Design
Scriptwriting
Barks
Internal Worldbuilding
Line Editing
Studio Workshops
Narrative Problem Solving
We have more than a decade of narrative experience between us, working with companies from small indie teams to international broadcasters. Olivia is best known for her work at Failbetter Games, for which she was recognised by BAFTA through its Breakthrough Brit program. She wrote, designed, and edited for Failbetter’s Sunless Skies, Fallen London, and Sunless Sea – Zubmariner, and is now Narrative Lead on a new project at Star Stable. Alongside George, Olivia wrote for the award-winning Where the Water Tastes Like Wine for Dim Bulb Games, after which we launched the narrative collaboration which became Bear//Wolf.